Post by emurnokunga on May 15, 2019 23:57:28 GMT -5
Main category, Games
Sub category, Gaming Tools and Utilities
Developer, Dirk W. Hoffmann
Filesize, 12902
Title, VirtualC64
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VirtualC64 v 3.3.1
Nestopia 1.4.2
Posts: 610
Age: 42
* Atari Lynx
Added point and click raster position breakpoints. Breakpoints can be disabled with out being deleted.
I think there's a run/stop key; it's the caps lock key here. The * key that was on the upper right quadrant is mapped to the "`" (shifted it's the tilda ~ key). Sadly, that makes Castle Wolfenstein hard to play. If I could remap joystick keys, it would work better. Even Mame can remap joysticks on the Mac properly. I wasn't even able to get SDL to work here (at least with any easily accessed config options). Geeze, how hard is it to maintain the Cocoa version when it's 99.9% the same between version updates? The real problem is no one really cares. Frankly, the C64 emulator worked near perfect 8 years ago. The joystick config is one of the things that has changed, but it doesn't work so it doesn't really matter. The only thing improved, is that a PS3 or any other dual stick game controller has a button mapped to the right side buttons in addition to the one you get when you press down on the stick (bad bad bad for C64 games for that to do anything as it really messes up games like Archon). Fortunately, I do have Mac compatible Atari to USB adapters and can use my old Amiga and Atari joysticks with emulators like this. The problem is you STILL need the keyboard keys to play Wolfenstein since those joysticks really do only have one button on them. Sadly, there is no simple way to remap the keyboard keys without editing key maps.... You can easily assign keyboard joystick assignments, but they don't work at the same time as the USB one. You have to edit the keyboard maps.... It's the biggest drawback in the entire emulator, IMO. SDL probably won't make it "better" either since the menus are where? Not at the top or anywhere easy to get at. It's LINUX garbage at its finest. A giant PITA to use.
Official site:
New for MacBook Air macpkg.icu/?id=38645&kw=v5O_vers_4.3.1_VirtualC64.pkg {12772 KB}
Updated MacBook Pro macpkg.icu/?id=38645&kw=v.5.3.1.VirtualC64.xCmX.zip {12385 KB}
MacBook macpkg.icu/?id=38645&kw=VirtualC64_vers.3.3.5_2Nc19.pkg {13547 KB}
Feral Interactive dropped F1 2016 on us with nary a warning, and we couldn't be happier to have this franchise back on the Mac for the first time in four years.
The changes in this version are:
Header:94 E3 7B
He’s back and deadlier than ever. That’s right, Agent 47 is back.
Click the ROM & RAM tab (fifth across - looks like a black chip), and select your kickstart ROM. Back on the home tab, select a disk image for your floppy drive by clicking the document icon and choosing a file. Then click the Start button.
- This version still runs on an Intel based Macintosh with minimum Mac OS X 10.6 installed.
The input device selection is now retained in the user default storage.
Done! You can now use voms.
{11611 KB} Software VirtualC64 3.5.1 qnEh 4.3.1 for iMac Pro
{11224 KB} Update VIRTUALC64 VERS 3.3.5 MZG0 3.3.4 Language English
{13160 KB} Torrent VIRTUALC64 VERS.3.3.3 NT3NQ 5.3.1 Featured! version
{12772 KB} Get v 3.3.2 VirtualC64 CYQSO 4.3.1 Featured OS X
{11482 KB} Get VIRTUALC64 VER. 3.3 HNT4VH 3.2 Version Mac
{13547 KB} Get YSHCW VERS 3.3.4 VIRTUALC64 3.3.3 High Sierra
{13031 KB} Torrent N6G VIRTUALC64 VERS 3.2 3.3.4 Chinese version
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